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You can duct tape a machete onto the end of a push broom, affix a machine gun to the arm of a robotic bear, or light your boxing gloves on fire with a spurt of motor oil.
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The biggest addition to Dead Rising 2 is a crafting system that lets you combine certain objects to create gloriously over-the-top weapons. That effervescent creativity bubbles over into the combat. The mood during these cinematics is usually bleak and overly dramatic, but when Chuck Greene struts in wearing a servbot helmet and a Hawaiian grass skirt, it's difficult to keep a straight face. This may seem like a small feature, but it makes the story so much more enjoyable. During your time scouring Fortune City, you find a wide assortment of outfits to change into, and your fashion style is carried over to the cutscenes. This sense of humor is pervasive in the game, and best exemplified by the wacky wardrobe you have access to. It's a tongue-in-cheek approach that never takes itself too seriously. The cast of characters, including a volatile security officer and sultry news reporter, have an over-the-top acting style that makes it enjoyable to see what ridiculous thing will spew from their mouths next. The story does a fine job of embracing stereotypes from zombie movies. It's a situation that makes Chuck an immediately sympathetic figure, and his caring demeanor is a welcome reprieve from the abrasive star of the previous game, Frank West. You have to continually hunt for more doses of Zombrex to keep your daughter alive while searching for the truth that will clear your tarnished name. The story in Dead Rising 2 is a lot more personal than in the first game. But someone has unleashed a horde of undead monsters into the gambling town of Fortune City and framed poor Chuck Greene in the process. People who are unfortunate enough to be infected are locked away so they can't go around chomping on necks willy-nilly. Zombies are now a controlled menace in society. But just as pressing as his family issues are the legal troubles swirling over his head.
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His young daughter was bitten by a zombie a few years back and requires a daily dose of the wonder drug Zombrex to prevent her from turning into one of them. Dead Rising 2 is a unique and engaging experience that is difficult to pull away from and eminently replayable.īy clicking 'enter', you agree to GameSpot'sĬhuck Greene has found himself in an awful situation. But the core of this game is so outrageously, savagely entertaining that it's easy to look past these missteps. Frequent load screens break up the fine pacing, control blemishes make precision difficult, and the driving controls are lousy.
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Unfortunately, along with the good elements that made the original game a beloved hit come the same quirks that will cause you to occasionally stumble. Slice your way through these moaning monsters to save survivors, dispose of dangerous psychopaths, and uncover the terrible truth that could change everything. Very little has changed since the release of Dead Rising more than four years ago, but the most important thing that has stayed the same is the thrill of being set loose in a town overrun by mindless monsters. If only CURE realized just how much fun it can be to maim, behead, or otherwise massacre hordes of brain-craving zombies. In the world of Dead Rising 2, there's an activist organization known as CURE that pushes for the humane treatment of the living impaired.